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SPY AND STICK

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Devlog

  • Devlog #2
    June 16, 2025 by Chatofor#Dev, #Gamedev, #Playdate, #Lua
    I finally managed to find a way to have both a nice and smooth focus/unfocus of the sprites AND have it on the playdate without too much slowing. Each sprite gets an ID and a "layer" (depth) when it s... Continue reading
  • BACK TO SPYING
    June 14, 2025 by Chatofor
    1
    #devlog, #playdate, #game, #indie, #crank
    AND WE ARE BACK ! THE GAME CHANGED A BIT but is now more fun. You'll have to spot your target in a crowd, find it , snap photos of it, DO NOT GET CAUGHT for you are a private investigator and NOT AN O... Continue reading
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